1 using System.Runtime.InteropServices;
14 [DisallowMultipleComponent]
19 private float updateTime;
34 serie.startAngle = -125;
36 serie.center[0] = 0.5f;
37 serie.center[1] = 0.5f;
39 serie.splitNumber = 5;
40 serie.animation.dataChangeEnable =
true;
41 serie.roundCap =
true;
43 serie.titleStyle.show =
true;
44 serie.titleStyle.textStyle.offset =
new Vector2(0, 20);
46 serie.label.show =
true;
47 serie.label.offset =
new Vector3(0, -20);
49 serie.gaugeAxis.show =
true;
50 serie.gaugeAxis.axisLine.lineStyle.width = 15;
52 serie.gaugePointer.show =
true;
53 serie.gaugePointer.width = 15;
55 var value = UnityEngine.Random.Range(serie.min, serie.max);
56 chart.
AddData(0, value,
"km/h");
61 updateTime += Time.deltaTime;
65 var value = UnityEngine.Random.Range(0, 220);