13 [AddComponentMenu(
"XCharts/GaugeChart", 19)]
15 [RequireComponent(typeof(RectTransform))]
16 [DisallowMultipleComponent]
20 protected override void Reset()
28 serie.startAngle = -125;
30 serie.center[0] = 0.5f;
31 serie.center[1] = 0.5f;
33 serie.splitNumber = 5;
34 serie.animation.dataChangeEnable =
true;
35 serie.titleStyle.show =
true;
36 serie.titleStyle.textStyle.offset =
new Vector2(0, 20);
37 serie.label.show =
true;
38 serie.label.offset =
new Vector3(0, -30);
39 serie.itemStyle.show =
true;
40 serie.gaugeAxis.axisLabel.show =
true;
41 serie.gaugeAxis.axisLabel.margin = 18;
42 AddData(0, UnityEngine.Random.Range(10, 90),
"title");