1 using System.Collections;
2 using System.Collections.Generic;
7 [DisallowMultipleComponent]
11 private Serie serie, serie2;
12 private int m_DataNum = 5;
16 chart = gameObject.GetComponent<
BarChart>();
17 if (chart ==
null) chart = gameObject.AddComponent<
BarChart>();
18 chart.title.text =
"Trigger Source";
19 chart.title.subText =
"普通柱状图";
24 serie = chart.AddSerie(
SerieType.Bar,
"Bar1");
26 serie2 = chart.AddSerie(
SerieType.Bar,
"Bar2");
29 for (
int i = 0; i < 1; i++)
39 for (
int i = 0; i < 1; i++)
41 chart.UpdateData(0, 0,UnityEngine.Random.Range(30, 90));
42 chart.UpdateData(1, 0,UnityEngine.Random.Range(30, 90));