Output control class for serialization deserialization
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float | AGL |
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float | MSL |
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float | CurrentRPM |
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float | MaxRPM |
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float | MaxPower |
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float | CurrentPower |
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float | CurrentFuel |
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float | CurrentSpeed |
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float | BankAngle |
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bool | IfCollision |
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string | CollisionObject = "" |
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float | Latitude |
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float | Longitude |
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float | PitchAngle |
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byte[] | ScreenCapture |
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float[] | LidarPointCloud |
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int | Counter |
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string | log = "" |
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double | Reward |
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bool | IsGrounded |
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bool | IsFlying |
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bool | IsTaxiing |
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float | PosXAbs |
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float | PosYAbs |
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float | PosZAbs |
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float | PosXRel |
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float | PosYRel |
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float | PosZRel |
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float | RotXAbs |
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float | RotYAbs |
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float | RotZAbs |
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float | RotXRel |
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float | RotYRel |
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float | RotZRel |
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float | AngularXVelocity |
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float | AngularYVelocity |
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float | AngularZVelocity |
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float | LinearXVelocity |
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float | LinearYVelocity |
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float | LinearZVelocity |
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float | AngularXAcceleration |
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float | AngularYAcceleration |
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float | AngularZAcceleration |
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float | LinearXAcceleration |
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float | LinearYAcceleration |
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float | LinearZAcceleration |
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string | MsgType = "Output" [get, set] |
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string | Version = CommonFunctions.GET_VERSION() [get, set] |
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Output control class for serialization deserialization
Definition at line 136 of file IOSchema.cs.
The documentation for this class was generated from the following file: