9 using UnityEngine.EventSystems;
17 void CheckComponent();
19 void DrawBase(VertexHelper vh);
20 void DrawSerie(VertexHelper vh,
Serie serie);
22 bool CheckTootipArea(Vector2 local);
23 bool OnLegendButtonClick(
int index,
string legendName,
bool show);
24 bool OnLegendButtonEnter(
int index,
string legendName);
25 bool OnLegendButtonExit(
int index,
string legendName);
26 void OnPointerDown(PointerEventData eventData);