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AirControl
1.3.0
Open Source, Modular, and Extensible Flight Simulator For Deep Learning Research
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The style of area. 区域填充样式。 More...
Public Types | |
enum | AreaOrigin { AreaOrigin.Auto, AreaOrigin.Start, AreaOrigin.End } |
Origin position of area. 图形区域的起始位置。默认情况下,图形会从坐标轴轴线到数据间进行填充。如果需要填充的区域是坐标轴最大值到数据间,或者坐标轴最小值到数据间,则可以通过这个配置项进行设置。 More... | |
Public Member Functions | |
Color32 | GetColor () |
Color32 | GetColor (Color32 themeColor) |
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virtual void | SetVerticesDirty () |
virtual void | ClearVerticesDirty () |
virtual void | SetComponentDirty () |
virtual void | ClearComponentDirty () |
virtual void | ClearDirty () |
virtual void | SetAllDirty () |
Properties | |
bool | show [get, set] |
Set this to false to prevent the areafrom showing. 是否显示区域填充。 More... | |
AreaOrigin | origin [get, set] |
the origin of area. 区域填充的起始位置。 More... | |
Color32 | color [get, set] |
the color of area,default use serie color. 区域填充的颜色,如果toColor不是默认值,则表示渐变色的起点颜色。 More... | |
Color32 | toColor [get, set] |
Gradient color, start color to toColor. 渐变色的终点颜色。 More... | |
float | opacity [get, set] |
Opacity of the component. Supports value from 0 to 1, and the component will not be drawn when set to 0. 图形透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。 More... | |
bool | tooltipHighlight [get, set] |
鼠标悬浮时是否高亮之前的区域 More... | |
Color32 | highlightColor [get, set] |
the color of area,default use serie color. 高亮时区域填充的颜色,如果highlightToColor不是默认值,则表示渐变色的起点颜色。 More... | |
Color32 | highlightToColor [get, set] |
Gradient color, start highlightColor to highlightToColor. 高亮时渐变色的终点颜色。 More... | |
static AreaStyle | defaultAreaStyle [get] |
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virtual bool | vertsDirty [get] |
图表重绘标记。 More... | |
virtual bool | componentDirty [get] |
组件重新初始化标记。 More... | |
bool | anyDirty [get] |
需要重绘图表或重新初始化组件。 More... | |
Painter | painter [get, set] |
Action | refreshComponent [get, set] |
GameObject | gameObject [get, set] |
Additional Inherited Members | |
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bool | m_VertsDirty |
bool | m_ComponentDirty |
Painter | m_Painter |
The style of area. 区域填充样式。
Definition at line 18 of file AreaStyle.cs.
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strong |
Origin position of area. 图形区域的起始位置。默认情况下,图形会从坐标轴轴线到数据间进行填充。如果需要填充的区域是坐标轴最大值到数据间,或者坐标轴最小值到数据间,则可以通过这个配置项进行设置。
Definition at line 24 of file AreaStyle.cs.
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getset |
the color of area,default use serie color. 区域填充的颜色,如果toColor不是默认值,则表示渐变色的起点颜色。
Definition at line 74 of file AreaStyle.cs.
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getset |
the color of area,default use serie color. 高亮时区域填充的颜色,如果highlightToColor不是默认值,则表示渐变色的起点颜色。
Definition at line 109 of file AreaStyle.cs.
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getset |
Gradient color, start highlightColor to highlightToColor. 高亮时渐变色的终点颜色。
Definition at line 118 of file AreaStyle.cs.
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getset |
Opacity of the component. Supports value from 0 to 1, and the component will not be drawn when set to 0. 图形透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。
Definition at line 92 of file AreaStyle.cs.
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getset |
the origin of area. 区域填充的起始位置。
Definition at line 65 of file AreaStyle.cs.
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getset |
Set this to false to prevent the areafrom showing. 是否显示区域填充。
Definition at line 56 of file AreaStyle.cs.
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getset |
Gradient color, start color to toColor. 渐变色的终点颜色。
Definition at line 83 of file AreaStyle.cs.
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getset |
鼠标悬浮时是否高亮之前的区域
Definition at line 100 of file AreaStyle.cs.