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AirControl
1.3.0
Open Source, Modular, and Extensible Flight Simulator For Deep Learning Research
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Child class listens to xbox Inputs More...


Protected Member Functions | |
| override void | HandleInputOld () |
| Handle Xbox input, override the keyboard behavior make sure you update input settings in Unity Then Only Xbox will work properly Refer to resources for setup More... | |
| override void | HandleInputNew () |
Protected Member Functions inherited from AirControl.AC_BaseAirplane_Input | |
| void | ClampInputs () |
| Clamping inputs between limits More... | |
| void | IOSwitch () |
| Receive input from external program like python More... | |
Additional Inherited Members | |
Public Attributes inherited from AirControl.AC_BaseAirplane_Input | |
| int | maxFlapIncrements =2 |
Protected Attributes inherited from AirControl.AC_BaseAirplane_Input | |
| float | pitch = 0f |
| float | roll = 0f |
| float | yaw = 0f |
| float | throttle = 0f |
| float | brake = 0f |
| int | flaps = 0 |
| KeyCode | cameraKey = KeyCode.C |
| bool | camerSwitch = false |
| float | throttleSpeed |
| float | stickyThrottle |
Properties inherited from AirControl.AC_BaseAirplane_Input | |
| float | Pitch [get] |
| float | Roll [get] |
| float | Yaw [get] |
| float | Throttle [get] |
| int | Flaps [get] |
| float | NormalizedFlaps [get] |
| float | Brake [get] |
| float | StickyThrottle [get] |
| bool | CameraSwitch [get] |
Child class listens to xbox Inputs
Definition at line 10 of file AC_XboxAirplane_Input.cs.
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inlineprotectedvirtual |
Handle Xbox input, override the keyboard behavior make sure you update input settings in Unity Then Only Xbox will work properly Refer to resources for setup
Reimplemented from AirControl.AC_BaseAirplane_Input.
Definition at line 29 of file AC_XboxAirplane_Input.cs.